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Delta Force Mobile

Since 2021, I’ve participated as a contract designer in game concept development for Delta Force Mobile at Tencent. This AAA mobile game is expected to be the renovation version of the video game Delta Force.

My Role
Concept Designer
 
Project Type
Game Concept Design
2D/3D Design
Futuristic Design
Timeline
Since 2021

 
Tools Used
Adobe Photoshop,
Fusion 360, Blender



 
Concept Design 

Character Design - Anna

Anna- Version 1

This character originally took inspiration from the 2019 action thriller film Anna, and then in the developing process, it evolved into a distinguished version. Anna, a young Russian beauty who has been the victim of domestic abuse, will do anything to escape the life she is trapped in. In a twist of fate, she reluctantly accepts an offer by KGB officer Alex. After a year of training, she is to work as a KGB assassin for five years under a handler named Olga, after which she will be free to continue her life as she pleases. KGB head Vassiliev is not willing to honor this agreement, implying that the only way out of the KGB is death. She goes undercover as a fashion model and is hired to work in Paris. At the same time, she completes various missions and assassinations.

Anna- Version 2

Anna- Version 3

Reference

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Anna- Version 4

Anna- Version 4

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Character Design - Tyler Lim

Tyler Lim- Version 1

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Tyler Lim- Version 2

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Tyler Lim- Version 3

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Tyler Lim- Version 4

Other Concepts

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Reflection

Takeaways

When I started my career two years ago, I could never foresee how the pandemic had confirmed my commitment to be a designer architecting the Metaverse. I began my journey as a game concept designer at Tencent Timi Studio, where I was actively involved in developing games for socially isolated people, in which they are enabled to interact with each other in the collective virtual world. I witnessed how games, being the crux of Metaverse at the current stage, empowered my art and design to be relocated in a more pragmatic and interactive position, aiding people through hard times with casual fun. Through this process, I gained an unparalleled feeling of satisfaction that opened my eyes to my real calling of diving into the Metaverse. Furthermore, this work experience also intrigued me to hone a deeper understanding of the fundamentals of emerging design technologies, which then became my motivation to transfer to a contract position with more flexibility, and then I went to Harvard's Design Engineering program to deepen my understanding of interactive technology.


 

Other Works

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UI/UX Design, Hardware design, Design Thinking

Designed user experience of hearing aids and music app to improve the mental health of elderly people

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Game Concept Design, Futuristic Design, FPS Design

I explored the futuristic dystopia aesthetic in this project by giving a touch of a blend of the East and West that manifests itself through architecture and characters.

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